Nuclear
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v7 Alpha
by Admiral Potato
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Posts tagged: 3d
Eyeguy Quality Render From 2009
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Admiral finally makes the time to back-post a higher quality rendered version of the Eyeguy model.
Toys From 2009 - Dinosaur 2 and The Heartbreak Kid
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Admiral finally makes the time to back-post pictures of his first second and third toys: Dinosaur 2 and The Heartbreak Kid, from 2009
Toys From 2009 - Chantell's Dragon Pendant
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Admiral finally makes the time to back-post pictures of his first toys: Chantell's Dragon Pendant, from 2009
New piece: "When Suddenly, MUSHROOMS!!1!" Plus This Month's Scrap Roundup
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All of the crap I managed to put together this month.
Nebula Galaxy! From 2007!
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A few years ago, I made a pretty cool icon for an open source gaming project, with inspiration taken from the Super Mario Galaxy logo.
New Model Posted: Random Drop Guy
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Uhh... yeah, that's about it. I posted a new 3D model. And a rendered turntable animation of a subsurf'd and displaced version.
Random Drop Guy
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The Random Drop guy was a 3D model that Admiral originally started work on and completed most of in October 2009, similar to the Eyeguy model.
Admiral is so busy, it hurts! Also, TEN!!!
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Admiral posts his 'Shade timelapse modeling' video, New pictures of 10 Trents Devil Guy toys, and announces his plans to move to England for a year.
"Trent's Devil Guy" toy finally arrives!!!
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Lots and lots of photos of the -Trents Devil Guy- toy that is the result of a collaboration between Trent Call and Admiral Potato.
Trent's Devil Guy Model Finally in Beta!
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After 5 months of delay, I finally finished and posted a 3D model from a character sheet provided to me by Trent Call. Many screenshots of the development.
Trent's Devil Guy [Beta]
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A 3D model of a 1920s style cartoon character with a devilishly charming design and candy corn nose. Concept by Trent Call, model by Admiral Potato.
Stellar Icons From Space! From 2005!
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I made a batch of desktop icons of Earth, the Moon, Mars and Venus. I wrapped spheres with some planetary textures from NASA, then added shadows.
SubCritical App Icons
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This was a set of application icons I created for an open source project called SubCritical, and its suite of associated documents.
Retro Portfolio Icon Roundup
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Once upon a time, the year was 2004 and Admiral was 19 years old. This is a megapost of all of the old icons that he had created for a previous portfolio.
Chantell's Dragon
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A 3D model of a Dragon based off of a creature sketch provided by Chantell Hager, an extremely tallented artist.
Chibi Scientist (Beta) Posed
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3D model of a Chibi Scientist. Admiral and Alamedyang plan on creating some figurines of themselves via 3D Printing; This is Admiral's action pose.
Chibi Scientist (Beta)
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3D model of a Chibi Scientist. Admiral and Alamedyang plan on creating some figurines of themselves via 3D Printing; This is Admiral's model sans-pose.
Dinosaur
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A rather crap 3D model of a Dinosaur somewhat resembling a Tyrannosaurus. This happened to be Admiral's first UV-Mapped and hand textured a 3D model.
Demon Puppy
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This 3D model is more of a decaying Zombie Dog Corpse with Glowing Eyes than a Demon Puppy, but you call it what you want, Alamedyang.
Dinosaur 2 (Beta)
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A 3D model of a cute Chibi Dinosaur, somewhat representative of the Sauropoda family, because Admiral LIKES Dinosaurs.
Dragonfly
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FoxHole's Dragonfly sketch inspired Admiral so much that he just had to model it in 3D.
Eyeguy
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A 3D model of a character that may look like a 'Heartless', but it does have a heart. This creation was made to work through some intense personal suffering.
And The Heartbreak Kid (Beta)
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A 3D model of a creature resembling a cross between a Penguin and a Toucan. Creature concept Dmitri Carapezza, 3D model by Admiral Potato.
Ki-Cow-Ipuss
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Dmitri Carapezza crossed a Kiwi, a Cow, and an Octopus in a sketch and spawned the Ki-cow-ipuss, and Admiral made a 3D model of it.
Pikmin
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The Pikmin characters may be © Nintendo, but that didn't stop Admiral from making a 3D model of one of them for fun.
Random Pasta
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A crap 3D model created by dinking around without sleep for far too long.
Shade
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Admiral's 3D model of Shade, the Mana Spirit of darkness - character © Squaresoft
Tron Hand
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A graphic 3D abstraction of Admiral's memory's interpretation of what his hand might look like if some of the TRON (1982) design elements were applied to it.