hexagons, gold, ice, animated gif, motion graphics, blender, cycles, compositing, b3d, hexagonal symbol waves, post processing
Posted in Motion || Posted on 2014-12-18 01:00:00
This is the series of steps I took in developing the two final designs in this set (Warm & Cold) - they actually both came off the same cycles render, but were variations in post-processing. This is how I take a multi-layered render and obsess over it for a week before I post the variants that I’m happy with. This is how I fail at anxiety management relating to “Is this design cool enough on its own, or is it true enough to the original idea at its inception?" Bah. Anyhow. It’s done now. It has to be. It’s time for me to work on more important things. Like sleep. That’s a thing I do sometimes. lol, sleep
What do you think of all of these variations? Which one is your favorite? Why?