Halloween Game!
Halloween, game, alien, ghost, cute ghost, gamedev, candy, silly, cute, blender, javascript, purple, orange, character, creative coding, html5
Posted in Motion || Posted on 2018-10-31 15:55:58
https://admiralpotato.github.io/halloween-game/
Are you a Ghost? Or are you an Alien? Are you the kind of spook that can’t get enough of the sweet stuff, and have to stop at every house to get every possible piece of candy? Or are you the type of sneak to stealthily slink through the neighborhood as quickly as possible to get back to your ship… or ice-cream cone? This is a game about collecting Candy on Halloween in as few moves as possible!
To control your character: Touch-screen users can use the on-screen arrows, Keyboard users can use: W,S,A,D, the arrows, and the Numpad.
Things this game is: Cute, Quick to win, Made quickly, Designed to play on Phone browsers, Actually text-based on the inside, Art therapy for me, A learning experience, Open Source
Things this game is not: Having plot, Ultra-Polished, Challenging, Well or consistently lit, Playing the character animations like it’s supposed to
And you know what? I’m okay with this. It’s not completely perfect. But it felt great to make something this competent and complete so quickly - and in being able to make me feel like perhaps I can get back into my creative habits - it was the perfect exercise. The game that you see here was started on only Friday the 26th at 11PM local time!
You may have noticed that it’s been a hot minute since I’ve posted anything on any of my webbernet places. I’ve been lacking creative inspiration a lot this year, and as a result, dealing with a lot of self-worth related depression. When I make things, I feel good about myself. When I am not creating, I feel like I am nothing. So the instant I finally felt my muse’s presence again, I knew that I had to leap as far away from my daily routine as I could in order to spend some time with her, and I’m glad that I did!
On the tech front - While I have been using Vue.js professionally for the past 2 years, I have shied away from the built flavor Vue templates for many personal projects - simply because I absolutely loathe its build tool. Webpack: a black-hole of broken-out-of-the-box configuration hell where far too much human time and energy has gone to die. Well, I really need to give a round of applause to the Vue team - the Vue CLI 3 has finally come out, and it’s… it’s beautiful. It means that I will hopefully never have to deal with Webpack BS on my personal projects ever again, while getting all of the benefits of using .vue files! The CLI’s `serve` command just worked in every way I needed it to, except like twice.
Source here: https://github.com/AdmiralPotato/halloween-game